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 RunRunRunJump 
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Joined: Thu Oct 29, 2009 11:16 am
Posts: 10
Location: Up over
Post RunRunRunJump
So this weekend instead of putting my nose to the RP grindstone I instead slacked off with this Global Game Jam thing, in which you form small teams and try to churn out a computer game in 48 hours (and practically no sleep) fueled by hubris and caffeine. The result was actually good enough for me to not be ashamed to share it: http://globalgamejam.org/2010/runrunrunjump

The themes we were given to design to were deception (comes in on level 2), plain (should be obvious), and abstract (again, pretty clear). The whole thing took almost exactly 48 hours to make in the Unity game engine with 5 people working solidly on it - 3 programmers (including me), 1 designer, and one composer. Enjoy!


Sun Jan 31, 2010 9:12 pm
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