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 [Smallville] Cape Hope 
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Webslinger
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Joined: Wed Aug 19, 2009 9:21 pm
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Post [Smallville] Cape Hope
The end of days is upon us. The Antichrist is rising, and the agents of Heaven and Hell are taking their places on the board. But the battle is brewing not in the desert sands, not in the lofty mountains, not in the great councils of the world...but in a sleepy New England resort town, quietly fading and rotting by the sea. Whatever happens, it will start here, on Cape Hope's haunted shore, and this town will be the first to feel the effects.

And you have a part to play. Prophet of God or Whore of Babylon, servant of Satan or virtuous saint, champion of the Lord or the Antichrist made flesh. Each of you will play your part in the events to come. But God's plan is still inscrutable, and God's greatest gift is free will. Will you follow the destiny laid out before you? Fight your battles and bring the world to its end? Or will you fight your fate, refuse your role and work towards a different future? Cape Hope is your stage; you are the players. But what happens next is up to you.

Limited series -- maybe six sessions -- using the Smallville version of Cortex. Point Pleasant (a one-season Fox drama, Buffy meets The O.C.) is the main inspiration; Good Omens and Supernatural are among the others. Collaborative character and setting generation and a fairly freeform plotline -- literally, the idea is that your characters are the central players in the Apocalypse, and while NPCs will be pushing you this way or that, the actual course of events is in your hands. Not sure exactly when I'd want to run it yet; probably not in January, but I'm flexible beyond that. 5 or 6 players max, may recruit outside the boards, obviously.


Mon Jan 10, 2011 12:26 am
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